![]() The Blind removal is particularly useful for the Leper as most of his skills apply Blind Tokens on himself. The upgraded version of Hearthlight additionally remove Blind, which can be effective against the Fanatics in the Sprawl region, as many of them can inflict Blind. In addition, the Combo Token from Smokescreen can enhance certain skills of other Heroes.īesides removing Stealth, Hearthlight is also useful at removing Dodge Tokens from multiple enemies at onceWhen facing enemies that primarily utilize Stealth to protect themselves ( Urchin and Swine Skulker), the Runaway can use Hearthlight to remove their Stealth, exposing them to normal attacks. □ Support: The Runaway's upgraded Smokescreen can apply Blind and Vulnerable, causing enemies to miss and suffer more damage from attacks. Cauterize is a valuable asset when the Hero's party suffers from copious Bleed effects inflicted by enemies such as Pillager Hatchetman, Evangelist or Knight. ![]() However, among other healing skills, Cauterize is unique in a way that it does not require a certain HP threshold to work. While Cauterize can heal a decent amount of HP, it is somewhat unreliable, only becoming usable on the Runaway or other teammates when they are affected by Bleed. Run and Hide can be upgraded to apply a small Restoration effect on the Runaway, which can save her from Death's Door state. □ Survivability: Because the Runaway lacks any kind of defenses ( Block, Dodge, etc.), she mainly relies on the Stealth effect from Run and Hide to avoid harm when her HP is critically low. Be careful when using Backdraft alongside Cause of Death, as the latter will remove all Burn effects on a target and thus effectively removing a damage source needed to use Backdraft. Since Backdraft requires a burning target serving as a "damage source" to inflict damage on another, it will become unusable if there is only one enemy left in a battle. After building a sufficiently large amount of Burn on enemies, Backdraft can be used to deal a considerable amount of damage to a target, based on the Burn amount inflicted on an enemy in front of it.Once pulled to the front, they usually act first and may receive Burn at their turn, and (in most cases) attempts to retreat to the back, subsequently causing the front enemies to suffer the same fate when they start their turn after their back-Rank fellows. To maximize the damage potential of Controlled Burn, apply the Token to a front Rank (Rank 1 or 2) and use movement skills (particular Pull skills) on back-Rank enemies, as they typically have much higher SPD compared to the front-Rank ones. As such, it can cause multiple enemies to receive Burn, if they frequently change their positions. Uniquely, this Token is fixated on a Rank, instead of an actual enemy. Controlled Burn applies a special Token of same name.Firestarter is best used on Heroes who can hit multiple targets at a time to apply multiple Burn effects at once (such as Hellion's Breakthrough, Occultist's Anamnesis or Plague Doctor's Magnesium Rain). She can use Firestarter on her teammates to allow their offensive skills to deal Burn. The Runaway does not have to inflict Burn via her skills alone.Searing Strike Firefly, Ransack can quickly accumulate or spread Burn effects among enemy Ranks if they hit targets with Combo, which can be applied via the Runaway's Smokescreen, Dragonfly or other skills of teammates, particularly Jester. As the Runaway makes her progress through Shrines of Reflection, she will be able to use more effective skills such as Dragonfly, which inflicts Burn on two targets at once. If the Runaway finds herself in the back Ranks, she can use Firefly to deal particularly high Burn damage to back-Rank enemies. In the early progress of the game, the Runaway main attacks are Searing Strike, Firefly, and Ransack which can get the Runaway back to the front and pull Rank 3 enemies.□ Offense: Most of Runaway's offensive skills deal low to average damage, accompanied by Burn effects. She is one of the few Heroes that can use Stealth and also among the few that can heal allies. Furthermore, she can target the back Ranks, provided that she stays on Rank 3 or 4, where she can not use various skills. The Runaway is primarily a front-liner, having access to most of her skills when placed on the front Ranks. □As a new addition to the Hero's roster in Darkest Dungeon II, the Runaway's skillset has a heavy focus on Burn - a newly-introduced DOT effect. (access to all skills Firefly usable on Rank 3 Searing Strike, Smokescreen, Dragonfly, Controlled Burn, and Backdraft usable on Rank 2) The self-burn from Arsonist may be resisted. "I have nothing, and so I have everything." Other paths may be unlocked in The Living City by spending Candles of Hope. All Heroes start the game on the default Wanderer path, which rewards candles upon reaching the second Inn but has no other effects.
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